The News is Always Right

Mass Effect stirs up Fox News

I just watched a video on Dtoid from Fox News, where a bunch of reporters basically said that it’s unfortunate that parents should monitor their kids’ actions, specifically when it comes to the video game Mass Effect.

What’s all the hubbub about? There’s a scene in Mass Effect that shows partial nudity in which the main character has consensual sex with another character. Excuse me - according to Fox News, the game shows full nudity and exploits women. I’m not really sure how that’s possible since you can play the game as a man or a woman, but hey, I’m not an expert reporter.

The “report” is flawed in many ways, but one quote that stuck out to me particularly was this:

“Who’s playing videogames? Adolescents, not their dads.”

I love the false claims that these idiots make through the “report”, but this one takes the cake. I play way more games than my kids, and I bet many other parents would say the same. In fact, even when I was a kid, my mom’s boyfriend played more games than I did (even going so far as to create his own maps of Final Fantasy dungeons - thank Jebus we don’t have to do that nowadays!). Of course, the people who don’t play are clueless and ignorant, which is how bullshit like this “news report” continues to exist.

I’d like to see Fox News get a bunch of barbecue chefs together to discuss the upcoming presidential election, just to ensure accurate coverage among all facets of their reporting. It’s important to have the right people for the job, ya know.

In all fairness, I haven’t played Mass Effect, so my opinion is as much hearsay as that of the Fox reporters. The difference is that I’d be willing to change my views on the game should I see evidence to support that claim, while these reporters seem to be stuck in some sort of mental road block that will not allow them to change lanes.

One last thing. It’s funny that they’ve come to terms with people killing each other (in games), but falling in love and having sex? In a game rated M, where this scenario can be avoided entirely (you don’t HAVE to have sex in the game), on a system that has parental controls? “NOOOOO!” Love and sex are, apparently, worse than death. What is this world coming to…

History of Nintendo; Simplicity Makes a Comeback

This video is a guide through the Nintendo Museum exhibition from earlier this year in Japan. It’s an amazing look at the rich history of Nintendo in their never-ending quest to entertain the masses. I really enjoyed seeing things like Nintendo’s Lego-like Mii-ish toys, the original pre-NES Duck Hunt, and the Famicom Disk System - things I never got to play with, but I probably would’ve. This video was made as a pilot for Points, a new series of videos by Jason DeGroot that focuses on not games, but gamer culture.

If you like the music in that video, you’re not alone - I dig it too. It’s made by the producer of the video, under the moniker 6955. From what I understand, he makes all of his music with the Game Boy Camera accessory. Yeah, crazy.

In addition to his own gig, 6955 is doing all of the music and sound effects for a sweet looking game still in development called Fez, which is being developed by a small studio in Montreal called Kokoromi. I originally found out about this game (and 6955) on 4 color rebellion, which sent me on the link-clicking goose-chase that is the internet and has blossomed into the post you see here today. Check out the trailer for this sweet looking game:

Based on that trailer, Fez looks like it’s gonna be a great game. It’s part platformer, part puzzler, part wtf-I’m-manipulating-space-zomg - what’s not to love? The art style’s a throwback to the 2D 8-bit/16-bit days, but it’s actually completely 3D which is just awesome. Plus, it’ll have new old school music to go along with it. Long live old school!

BTW, to those of you who may subscribe to my blog (all 2 of you [if I’m lucky]), you may have noticed that I’ve been away from ye ol’ blog for a couple months. I should be gettin’ back into the swing of things.

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Now playing: Spoon - Don’t Make Me A Target

BioShock Looks Sick - Literally

As gaming evolves, complexity and emotion become the name of the game. This game, BioShock, puts you in a role of (potentially) tremendous guilt - do you save the little girls to be the hero, or kill them to take their power for your own gain? Sick, yes, but also extremely interesting.

I’m really looking forward to the openness of the game, including how you want to upgrade yourself. As you go through the game, defending yourself against (or savagely attacking) both machine and man, you can biologically modify your character to grow magical abilities like command lightning bolts and shoot bees out of your veins. Seriously - bees. You can even alchemize your own bullets and hack into security systems to make enemy machines your ally.

I was really looking forward to Metroid: Prime 3, which comes out just a week after BioShock. Unfortunately, I can’t afford both, so I need to make a choice. They’re both in the first-person shooter genre, but never before has a shoot-em-up offered so much open-ended freedom as BioShock. For that reason, BioShock is sitting at the top of my wishlist right now. (Plus, I can always rent Metroid: Prime 3 and buy it once I’m done with BioShock; it’s much harder [dare I say, practically impossible?] to rent PC games.)

BioShock comes out on August 21 for both PC and Xbox 360.

Here’s some gameplay footage:

Chore Wars

chore-wars.pngChristina and I have discussed building some sort of reward system for Sierra when she does something good. Actually building such a system, though, would be quite the challenge. A few days ago, Dré sent me a link to a new game called Chore Wars. The concept? Do chores, earn XP, collect gold and treasure. Basically, it’s a live-action RPG in the truest sense of the term.

The beauty of Chore Wars is that there aren’t really any rules (aside from the setup of the game itself), which works perfectly for our needs. Basically, you create chores (referred to in the game as “adventures”) and assign values for gold and XP for each chore. As chores are completed, players can log in and claim them to increase their in-game levels and their gold.

Individual chores can be given a range for rewards; for example, doing the laundry might be worth 20-25 XP and 11-28 gold. You can also assign the percentage chance of random treasures and wandering monsters, further increasing the feel of a traditional RPG.

While we probably won’t pay too much attention to wandering monsters, the rest of the game should serve as a great visual aid in helping us, and Sierra, see what she’s doing and what can be done to earn gold for privileges, toys, etc. I’ll try to post an update in a few weeks, after we’ve used Chore Wars for a while.

Barkley, Shut Up and Jam: Gaiden, Chapter 1

It’s the game we’ve all been waiting for: Tales of Game’s Studios Presents Chef Boyardee’s Barkley, Shut Up and Jam: Gaiden, Chapter 1 of the Hoopz Barkley SaGa. It plays like Final Fantasy, but it’s written like a Monty Python sketch. Click that zany link for more info and the free download and/or read on for my review.

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    Hi. I'm Dean. Welcome to Deanish. You may have seen me frequent such sites as 4cr, Dtoid, finetune, Y! Answers, and other such entities on the interwebs. Here, you can read more about me; check out my pictures; and/or browse Deanish by tags.
     
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